piątek, 4 lipca 2008

What Is ActionScript 3.0 ?


ActionScript 3.0 was introduced in 2006 with the release of Flex 2. Flex enables developersto build applications that require the Flash Player, just like Flash does. However,Flash offers a more visual interface for developing applications, one better suited forgame development.ActionScript was introduced in 1996 with the release of Flash 4. It wasn’t called ActionScript yet, and you couldn’t even type your code. Instead, you chose statementsfrom a series of drop-down menus. Flash 5 in 2000 improved on that greatly with the formal introduction of ActionScript1.0. This scripting language contained all the bells and whistles of other web-baseddevelopment languages, such as Macromedia Director’s Lingo, and Sun’s Java. But, itcame up severely short in speed and power.Flash MX 2004, also known as Flash 7, brought us ActionScript 2.0, a much morepowerful version of the language that made it easier to create object-oriented programs.It was much closer to ECMA Script, a standard for programming languages developedby the European Computer Manufacturers Association. JavaScript, the programminglanguage used in browsers, is also based on ECMA Script.



ActionScript 3.0 is the culmination of years of development. As each version of Flash came out, developers pushed it to the limit. The next version took into account what developers were using Flash for, and what the weaknesses of the current version of ActionScript were.
Now we have an excellent development environment for 2D game development. You’ll find that one of its main strengths is being able to get games up and running with only a small amount of code.

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